Implementing the AI Path Follow Algorithm

Hi guys,

I'm posting my latest Twitch live stream in case you missed it. I talked about the Path Follow Behavior algorithm and how I implemented it in the game engine. I shared tips that novice Game Engine Developers may find useful. It was a short Live Stream but packed with useful information that you may find helpful.

If you want to check out my other streams, feel free to do so at

I hope this is helpful.



In case you don't have time to watch my live stream, here are some highlights:

Things to be aware before you develop a game engine

How the Path Follow AI Steering Behavior works

Thanks for watching.


Harold Serrano

Computer Graphics Enthusiast. Currently developing a 3D Game Engine.