Hi, my name is Harold. I develop 3D game engines.

On July 21, 2016, around 2:00 am, I did it!!! I created a 3D Game Engine from scratch.

It took three years, about 1,095 days, approximately 15,330 hours of work. And against all the odds, I did it. I developed what many considered impossible.

However, it took an additional two years to develop a working, fully functional 3D game engine that could be used by the public.

On July 28, 2018, I released the Untold Engine to the public.

In version beta v0.0.11 I implemented several camera behaviors such as First Person Camera and Third Person Camera. The particle system was also improved. Moreover, the camera culling was also improved.

Here are some popular Game Engine Development articles I've written:

Want to learn more? Check out my articles or join my Twitch channel.


Join my Live Stream on Twitch

Follow the progress of the Untold Engine on my Twitch Channel.

If you missed any episode of my live streams on Twitch, you can find them archived on my Youtube Channel.


Latest Game Engine Versions

Read more about the latest versions here.

In version v0.0.10, I added official support for iOS and Mac platform. I also added support for the "Nimbus" game controller.
In version v0.0.9, I enhanced the Collision Detection System and the Digital Asset Loader.

Want to know how everything started?