Hi, my name is Harold. I develop 3D game engines.

On July 21, 2016, around 2:00 am, I did it!!! I created a 3D Game Engine from scratch.

It took three years, about 1,095 days, approximately 15,330 hours of work. And against all the odds, I did it. I developed what many considered impossible.

However, it took an additional two years to develop a working, fully functional 3D game engine that could be used by the public.

On July 28, 2018, I released the Untold Engine to the public.

In version v0.0.10, I added official support for iOS and Mac platform. I also added support for the "Nimbus" game controller.

Here are some popular Game Engine Development articles I've written:

Want to learn more? Check out my articles or join my Twitch channel.


Latest Game Engine Versions

Read more about the latest versions here.

In version beta v0.0.11, I implemented several camera behaviors such as First Person Camera and Third Person Camera. The particle system was also improved. Moreover, the camera culling was also improved.
In version v0.0.10, I added official support for iOS and Mac platform. I also added support for the "Nimbus" game controller.

Want to know how everything started?