Useful tips for Game Engine Developers

Useful tips for Game Engine Developers

This live stream will go over tips and insights that will help you develop a game engine. I have accumulated these tips throughout the development of my game engine and I'm sharing them with you. Enjoy.

Implementing the A* algorithm

Hi guys,

Just sharing my latest live stream where I talk about the progress of my game engine, Untold Engine. I talked about the A* algorithm, navigation mesh (navmesh), and how I implemented the algorithm and the data from the navmesh to find the optimal path a character can take to reach a target. I hope you find it useful and hopefully interesting.

Here is the full live stream:

 
Explaining how I implemented the A* algorithm in my game engine. -- Watch live at https://www.twitch.tv/haroldserrano Learn more at https://www.haroldserrano.com
 

Live Stream Highlight

Since I know you are busy and may not have time to watch the entire stream, here is the main highlight:

 
Explaining how I implemented the A* algorithm in my game engine. -- Watch live at https://www.twitch.tv/haroldserrano Learn more at https://www.haroldserrano.com
 

Thanks for stopping by.

By the way, don't forget to subscribe to my channel, either Twitch or Youtube.

Implementing the AI Collision Avoidance Behavior

Hi guys,

This is my latest live stream. I shared how I implemented an AI Collision Avoidance Steering Behavior in the game engine. I also shared my thoughts on why I recommend Game Engine Developers to take some time to learn tools such as Blender 3D. I hope you find it useful.

Here is the full live stream.

FYI. I failed to properly explain how the Boundary Volume Hierarchy works (min 10). Here is a link to the correct explanation: Visualizing the Boundary Volume Hierarchy

 
Sharing how I implemented an AI Collision Avoidance Steering Behavior on my game engine. I also shared some tips that may be useful to Game Engine Developers. -- Watch live at https://www.twitch.tv/haroldserrano For more information visit my website: https://www.haroldserrano.com
 

Highlights

I know that you may not have time to watch the complete live stream, so here are some highlights.

How I implemented a Collision Avoidance Steering Behavior

 
Explaining how I implemented the AI Collision Avoidance Steering behavior by using Spheres, AABBs and Planes. -- Watch live at https://www.twitch.tv/haroldserrano For more info, visit my website: https://www.haroldserrano.com
 

Tools I recommend Game Engine Devs to learn

 
Why I recommend engine developers to take time to learn 3D modeling software tools. -- Watch live at https://www.twitch.tv/haroldserrano For more info, visit my site: https://www.haroldserrano.com
 

Thanks for watching.

Implementing the AI Path Follow Algorithm

Hi guys,

I'm posting my latest Twitch live stream in case you missed it. I talked about the Path Follow Behavior algorithm and how I implemented it in the game engine. I shared tips that novice Game Engine Developers may find useful. It was a short Live Stream but packed with useful information that you may find helpful.

If you want to check out my other streams, feel free to do so at http://www.twitch.tv/haroldserrano

I hope this is helpful.

 
Sharing how a Path Follow AI behavior works, Things to be aware of before developing a game engine and more. -- Watch live at https://www.twitch.tv/haroldserrano

Highlights

In case you don't have time to watch my live stream, here are some highlights:

Things to be aware before you develop a game engine

Sharing the things to be aware of before developing a game engine. -- Watch live at https://www.twitch.tv/haroldserrano

How the Path Follow AI Steering Behavior works

Explaining how the AI Path Follow behavior works -- Watch live at https://www.twitch.tv/haroldserrano

Thanks for watching.

 

Implementing Steering Behaviors in AI

Hi guys,

Just sharing my latest live stream I did on Twitch. My current goal is to implement an AI system in the game engine. So, Throughout the week I've been reading about Autonomous Agents and Steering Behaviors in AI. I share what I have learned on the live stream below. I hope you enjoy it.

BTW, if you want to watch my live streams, you can visit my Twitch channel at http://www.twitch.tv/haroldserrano

Enjoy.

 
Been learning AI for games. Sharing the basic AI Steering Behaviors and how to implement them in code. -- Watch live at https://www.twitch.tv/haroldserrano
 

Hightlights

In case you don't have time to watch the whole live stream, here are some hightlights:

Basic AI Steering Behaviors

 
Sharing the components that make up the AI System and several steering behaviors. -- Watch live at https://www.twitch.tv/haroldserrano
 

Thanks for watching.