Understanding OpenGL Objects is crucial in learning OpenGL. Learn how OpenGL Objects, responsible for taking data to the GPU, are created, deleted and bound to the OpenGL context.
Learn the mathematics behind a 3D character movement. Learn how matrices are behind every character movement in games and how quaternions offer a better solution than matrices.
Learn the language used to create graphical effects in computer graphics. Learn the different data types such as vectors and matrices that it supports and how it differs from other programming languages.
Learn the process of applying a texture-image to a character in computer graphics; how this image is transported and the parameters used to properly glue an image before it is rendered on a screen.
New to computer graphics? Learn how characters are created through the OpenGL rendering pipeline. How vertices of a character are combined and converted into primitives and finally into what you see on a screen.