I Tried Rendering This Archviz Scene in Vision Pro… Then This Happened

I tried rendering a full archviz bedroom scene on the Apple Vision Pro using the Untold Engine… and while the results looked immersive at first, I started noticing some strange XR rendering artifacts.

In this video, I test the scene live inside Vision Pro, explore issues like shimmering walls and unstable surfaces, and talk about some of the rendering challenges that start appearing when pushing real-time archviz scenes into XR.

This is one of the reasons I enjoy building the Untold Engine in public — not just showing what works, but also documenting the rendering problems and technical walls that show up along the way.

If you’ve worked on XR rendering before, or recognize what might be causing these artifacts, I’d genuinely love to hear your thoughts.

The Untold Engine is a Swift + Metal renderer focused on XR rendering, large scene streaming, and real-time graphics for Apple platforms.

Check out the Untold Engine: https://github.com/untoldengine/UntoldEngine

Harold Serrano

Computer Graphics Enthusiast. Currently developing a 3D Game Engine.