December 14, 2015 Harold Serrano Random Stuffs Is it hard to develop a game engine? December 14, 2015 Harold Serrano Random Stuffs Thinking of developing a game engine? Find out how hard is to develop your own game engine and what to expect.
December 9, 2015 Harold Serrano Game Engine Development Tips on developing a Math Library for your Game Engine December 9, 2015 Harold Serrano Game Engine Development Developing a math engine for your game engine? I have some tips to share with you.
December 3, 2015 Harold Serrano Computer Graphics Working with Texture Sampling Parameters December 3, 2015 Harold Serrano Computer Graphics Find out how OpenGL deals with texture coordinates which fall out of range and how it deals with texels that do not have a 1 to 1 correspondence with pixels.
November 25, 2015 Harold Serrano Random Stuffs Tools to help you become an OpenGL expert November 25, 2015 Harold Serrano Random Stuffs Here are two great educational tools that you can use as you learn OpenGL.
November 23, 2015 Harold Serrano Random Stuffs OpenGL projects in my Github page November 23, 2015 Harold Serrano Random Stuffs New to OpenGL? Looking for OpenGL ES projects? I recently updated my github page to include OpenGL projects which may help you. Learn how to..