November 25, 2015 Harold Serrano Random Stuffs Tools to help you become an OpenGL expert November 25, 2015 Harold Serrano Random Stuffs Here are two great educational tools that you can use as you learn OpenGL.
November 23, 2015 Harold Serrano Random Stuffs OpenGL projects in my Github page November 23, 2015 Harold Serrano Random Stuffs New to OpenGL? Looking for OpenGL ES projects? I recently updated my github page to include OpenGL projects which may help you. Learn how to..
November 20, 2015 Harold Serrano Computer Graphics A brief talk about OpenGL Textures November 20, 2015 Harold Serrano Computer Graphics Understanding how textures work in OpenGL can be confusing. Especially for someone new to OpenGL. I Hope that this brief introduction to OpenGL textures can help you.
November 16, 2015 Harold Serrano Computer Graphics What is the purpose of a Vertex Attribute in OpenGL? November 16, 2015 Harold Serrano Computer Graphics Do you know the purpose of a Vertex Attribute in your OpenGL program? Learn why they are so important and how they are used within shaders.
November 9, 2015 Harold Serrano Computer Graphics Three things to know before you port your game to OpenGL ES 3.0 November 9, 2015 Harold Serrano Computer Graphics Interested in porting your game to use OpenGL ES 3.0? Learn three concepts to keep in mind as you port your application to use OpenGL ES 3.0