Untold Engine

Initial documentation for the Untold Engine

Hi guys,

Since releasing the Untold Engine, I've been swamped writing its documentation. Honestly, writing documentation takes a long time, but is those things, that even though we hate to do it, it must be done.

I've broken down the documentation into three sections:

  • Fundamentals
  • Tutorials
  • User's Guide

Fundamentals

In this section, I provide an overview of how the Untold Engine works. I explain every component and provide a lot of illustrations. I also provide labs which should reinforce your understanding of the Untold Engine.

collisiondetection.jpg

Tutorials

In the Tutorial section, I plan to teach you HOW to use the engine so you can create your games. As of today (8/12/18), I have written only one tutorial. It teaches you how to create a character and control it using a joystick.

tut101.gif

User's Guide

The user's guide provides a quick reference to the functionality of the Untold Engine. For example, it gives examples of how to render and translate a character. It also shows how to link an animation, apply external forces and enable collisions.

collisionlab6a.gif

It has only been two weeks since I released the Untold Engine. I'm aware that the amount of documentation currently available is not enough. But trust me, I'm working hard on adding documentation daily.

Click here to review the documentation of the engine.

Don't forget to follow the engine @untoldengine and me @haroldmserrano

Releasing the Untold Engine

After five years and thousands of development hours, I’m finally releasing the Untold Engine.

What is the Untold Engine?

The Untold Engine is a 3D game engine written in C++ and Metal Graphics (API). Its small API makes it ideal for new developers to focus on learning the fundamentals of game development.

I’ve been working on this game engine for the past five years, and the beta version is finally ready.

untoldenginesquarespace.png

Untold Engine Features

The Untold Engine is still in its infancy, and it lacks many features you would find in other mature, commercial game engines.

However, my goal is not to develop the engine with the most features, but the most robust, easy-to-use game engine ideal for you to learn how video games work.

Therefore, the Untold Engine provides the following features:

  • Detailed documentation ideal for novice developers.
  • Labs to put into practice what you have learned.
  • Easy to use API.
  • 3D models ready to use (no need to look elsewhere).
  • A game template to get you developing right away.
  • Develop games for iOS devices and Macs.
  • It's free.

I hope the materials provided, gives you the opportunity to explore, learn and create your games.

What types of games can you develop with the engine?

Here are some small games created with the Untold Engine:

Game Demo 1
 
 
Game Demo 2
 
 
Game Demo 3
 
 

Check out the Untold Engine

Thanks for reading