Can you make money as an indie game engine developer?

I've been thinking for a while about how to make money with my game engine. And the only strategy that makes sense is to make money using something I'm going to call Compounding Core Loop.

 
 

Let me explain the strategy with a concept that we all know very well. The Game Core Loop.

If you've ever played Doom, you can see that the core loop is:

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Or if you've played Fifa, the core loop is:

Screen Shot 2021-03-04 at 7.55.29 AM.png

You repeat these actions over and over throughout the game. The complexity of the loop changes as you move through the levels, but the loop's essence stays intact.

Well, what if you could use the same Core Loop idea to grow a business? Instead of Run, Aim, Shoot, your Strategy Core Loop can be:

  • Market
  • Generate
  • Reinvest
 
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You Market your product, Generate earnings, and Reinvest the profits back into your business. You keep doing this until you have achieved your first financial goal. Once the goal is reached, you start a second business and repeat the loop until you have enough capital to start a third business. And repeat the whole process.

 
Screen Shot 2021-03-04 at 8.25.29 AM.png
 

So, instead of making money directly from your engine. You make money indirectly using a Game Core Loop as a strategy.

Now, can this work? I don't know, but it seems doable. You can start a business that requires little investment, apply the core loop concept and grow financially.

I'm going to put this strategy to the test. I've invested $1500 to start a marketplace for indie-game engine developers. I bought two titles, twenty copies total, of books that I know are popular among indie-game engine developers. And I'm going to market them through my blog and channels, generate earnings and reinvest the profits.

My goal is to make $10,000 in profits from this initial business. Once I've reached this goal, I will start a second business and repeat the process.

Now, you may be asking what your value proposition is? As opposed to Amazon, I give you the flexibility to Buy Now, Pay Later. I know how expensive engine books are, and not everyone can pay $100 on the spot. But if you can pay $25 in installments, that may work better for you.

Let's see if this game loop works as a strategy to grow a business. So, subscribe to my channel and join my Discord Server because I will share how things are going periodically. I will share what worked, what didn't work.

Thanks for reading.

Harold Serrano

Computer Graphics Enthusiast. Currently developing a 3D Game Engine.