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Not long ago, I made a commitment to develop my own 3D Game Engine using OpenGL ES and C++. When I started the development of the engine, I knew little about OpenGL and C++.

I have spent hundreds of hours debugging and many more trying to understand both OpenGL and C++. I know how frustrating it is to learn OpenGL. I know how confusing it is to understand C++. I want to share with you what I have learned so you don't have to struggle as much as I did.

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